Saturday, December 10, 2011

Final Opinion on the Terraria 1.1 patch.

Turns out practically everything added in this patch was end game content, and by end game I mean after what use to be the end game. Might as well have been like a sequel, after you have the powerful equipment you use to be able to get and most likely have explored your whole map, then you can unlock all the new stuff by killing The Wall of Flesh.
Corrupt Bunnies Breaking In

The one thing that is new before then is the ability for your weapons and accessories to have enchantments (prefixes) that are randomly determined when the object is crafted (or generated to be found). This adds a whole new element to the game as you can have a character built the same way as before but with additional things on the same items.

Such as an Obsidian Skull with the Arcane prefix will grant an additional 20 mana.

Once you do reach the end game content the whole world gets harder and you have whole new reasons to go mining, hunting, exploring and probably even rebuilding after you relize you old house isn't so safe after all.

So far I have put in another approx. 48+ hours of playing (8 days at least 6+ hours a day). This patch alone bring me up to likely over 200 hours I have put into playing Terraria so whatever you do don't buy this game, hour hands will hurt and you'll forget to do the dishes.

(actualy the is likely a very low estimate I might be putting in 12+ hours a day but don't want to admit it, but that'd be like over another 100 hours of playability since this patch. I started from the beginning again of course)

2 comments:

  1. *Whistle*

    Thanks for the "heads up" Louis. You considerable efforts on our behalves is ever appreciated.

    Are you, at least, enjoying the game somewhat? I hope so! LOL

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  2. lol yeah, I tend to give up on things rather easily. If I wasn't having fun I would have stopped about 2-4 hours into it at the latest.

    Which is sad when a game is fun later but the beginning sucks, I never make it, lol.

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