Showing posts with label witch. Show all posts
Showing posts with label witch. Show all posts

Sunday, October 30, 2011

Darker Paths 2, The Witch is now available.

If your following The Greyhawk Grognard then your probably already aware that Darker Paths 2, The Witch has been released. If not, then now you know. 

The Witch is an evil character with abilities such as Poison brewing, Candle Magic, spells including Esbat and Sabbat rituals and of course the ability to gain a familiar (I hope I get the Cat).

Also, something I didn't even know was going to happen, you can pick up Both The Witch and Darker Paths 1, The Necromancer, together for only $8. (Normally $5 each). Joseph also said that if you have already bought The Necromancer then he will contact you with a way for you to take advantage of the discount.

Since these are both holiday themed or out in time for Halloween, I wonder if Joseph will make thanksgiving or Christmas classes, Maybe the next product will be Travelers Path 1, The Pilgrim.

Sunday, October 23, 2011

About my early look at Darker Paths 2.

I wasn't completely satisfied with my post about Darker Paths 2. I kind of feel like I didn't give any information or much of an opinion that you couldn't figure out for self by reading the announcement on Joseph's blog.

The reason for this is I didn't want to name specific abilities or spells that are in the book without permission to do so. Which means really I wrote it too quickly and didn't take my time deciding what I wanted to mention specifically.

Despite that my opinion still stands that it's a great Witch class, and that's great news for me as several adventures I am planning will have something to do with witch's or witch craft.

I'm still going to be going through the spells looking for typo's or any other issues's and general play testing but I'm guessing it won't be long until you can grab it for yourself and make your own opinion.

Monday, October 17, 2011

Early look at Darker Paths 2 (The Witch), by BRW Games.

The official announcement has been made that The Witch class for Adventures Dark and Deep will be available in time for Halloween. Again, I got the privilege of being one of the Proof Readers and again I am impressed by Joseph's work.

The class is just as well made as the Necromancer and is again designed with a specific archetype in mind. The Witch in this book is not a gentle herbalist or wizard with a special spell list, it is the kind of hag that grows ever more Ugly and ever more Vindictive against society.

One thing that Joseph is great at doing is showing a classes specific flavor in both the descriptive text and abilities. I can't say too much more without giving too much away, but this Witch's abilities are designed for causing pain or death.
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