The official announcement has been made that The Witch class for Adventures Dark and Deep will be available in time for Halloween. Again, I got the privilege of being one of the Proof Readers and again I am impressed by Joseph's work.
The class is just as well made as the Necromancer and is again designed with a specific archetype in mind. The Witch in this book is not a gentle herbalist or wizard with a special spell list, it is the kind of hag that grows ever more Ugly and ever more Vindictive against society.
One thing that Joseph is great at doing is showing a classes specific flavor in both the descriptive text and abilities. I can't say too much more without giving too much away, but this Witch's abilities are designed for causing pain or death.
Showing posts with label adventures. Show all posts
Showing posts with label adventures. Show all posts
Monday, October 17, 2011
Monday, October 3, 2011
Darker Paths 1 Is Now Available!
BRW Games has released Dark Paths 1, today. A Necromancer class for Adventures Dark and Deep or any game that is compatible with the 1st edition of the world's most popular roleplaying game.
You can get if from the BRW Games, store at RPGNow.com Where you can also download the play testing rules for Adventures Dark and Deep,
I'm very excited about this release but if you don't know much about it you can read it about it at the BRW Games Website or see my Early Look at Darker Paths 1. The announcement was made today on the authors blog Greyhawk Grognard.
You can get if from the BRW Games, store at RPGNow.com Where you can also download the play testing rules for Adventures Dark and Deep,
I'm very excited about this release but if you don't know much about it you can read it about it at the BRW Games Website or see my Early Look at Darker Paths 1. The announcement was made today on the authors blog Greyhawk Grognard.
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Sunday, October 2, 2011
Darker Paths, too be released soon.
It is October and that means Darker Paths 1, for Adventures Dark and Deep, will be available sometime soon and I'm guessing earlier rather then later. Either way I will post here the second its available.
If you don't know what Adventures Dark and Deep is you can find out from the BRW Games website or from my earlier blog post. You can also check out my Early look at Darker Paths 1.
If you don't know what Adventures Dark and Deep is you can find out from the BRW Games website or from my earlier blog post. You can also check out my Early look at Darker Paths 1.
Friday, September 30, 2011
About the reviews I do.
I originally started this blog to post about various projects or ideas I come up with about D&D or various rpg's. Then I began occasionally including some of my flash fiction. But it also became a place I could talk about the games and products that I am checking out, rather then just ranting at my wife about them.
But I have noticed that I have a tendency to only post good reviews and opinions and bouncing from topic to topic. Such as talking about Legends and Labyrinths and Adventures Dark and Deep. I think the reason my reviews tend to be good is that if I don't particularly have an interest in a product then I have no motivation to write about it.
I'm sure that at some point I will write about something that didn't live up to my expectations but first I have to care enough to have some expectations.
Anyway I just wanted to mention that no one, not Justin or Joseph or any has specifically asked me to post a review or a good review. Anytime I give an opinion on a product it is my real honest opinion.
If ever I am asked to post a review such as my upcoming review on "The New Death and Others" Then I will post clearly on that page that I have been asked to review it, but my review will still be an honest one.
But I have noticed that I have a tendency to only post good reviews and opinions and bouncing from topic to topic. Such as talking about Legends and Labyrinths and Adventures Dark and Deep. I think the reason my reviews tend to be good is that if I don't particularly have an interest in a product then I have no motivation to write about it.
I'm sure that at some point I will write about something that didn't live up to my expectations but first I have to care enough to have some expectations.
Anyway I just wanted to mention that no one, not Justin or Joseph or any has specifically asked me to post a review or a good review. Anytime I give an opinion on a product it is my real honest opinion.
If ever I am asked to post a review such as my upcoming review on "The New Death and Others" Then I will post clearly on that page that I have been asked to review it, but my review will still be an honest one.
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Monday, September 26, 2011
ADD Campaign log 4
We left off with Eloum, Philip and Kolas exploring the corridor with the honey combed wall. By this time Einar had figured out the locking mechanism on the trap door had a time release. They got it open and everyone except Frey entered.
Einar did not realize that the time release would not let them open it from the inside until it was too late and Frey had been out outside with his horse so he didn't hear anything about the time release. Einar and the others followed the corridor after noticing there was an extra set of half-orc tracks.
Once they found the room with the laboratory they spent some time confused by the strange creature that seamed to be attacked by both Kolas and the others as well as the now dead men in robes. Eloum heard whispering come from that room and they backed away from the honey combs to check it out.
They all met back up now and Thayd also found a concealed drawer in some of the furniture. Containing a box with two bottles of trolls blood and two bottles of acid. (I added this in a twist in healing potions if the player drinks the trolls blood but not the acid then bad results will commence)
They continued on to the corridor and Kolas went ahead of them to look into the honeycombs and was quickly attacked by robber flies. The first one coming out met one of Thayd's darts and the Kol was bitten several times. One of flies flew past Kol and into the Halberd formation, but it still managed to land a bite or two on Eloum.
Alot of darts were thrown at the first two or three flies and then Lotus moved up with her claws and eventually killed one. But not before Kol managed to net one and then get bite by the other. He was near death now and Eloum just barely managed to get to Kol's pack and find the Healing Vial in time.
It took the whole party another 15 seconds just to kill the one in the net they kept wildly stabbing at it, which upset Kol when he woke up and found he didn't get to try and keep the fly to sell.
They moved on checking the corridors and various rooms finding little of anything until they passed through an antechamber and into a hall with three doors. They approached the first door with Einar listening intently. He told them heard a faint sound of two coins clicking together.
Kol threw open the door and ran in full speed. Charging right inside the enveloping interior of a Gelatinous Cube. The coins that faintly clicked just once were floating inside this Gel that was now acidicly eating at Kol and his belongings.
A few darts were thrown into it quickly having their wooden shafts destroyed and the cube attempted to force its way out of the door. Luckily the halberds quite simply tore the thing apart, spilling its insides onto the floor. Eloum used his water skin to wash Kol off as best he could and changed all of his acid soaked bandages and new bandages as well. Most likely Eloum no longer owns a robe.
And thats were we left off this time with Eloum trying to save Kol's life from his plunge into jelly.
System: Adventures Dark and Deep by Joseph Bloch
Module: B1-B9 In search of adventure
Players:
Laisa = (Thayd) High Elf, Mage/Mountebank
(Lotus) Dark Terran (drow) Assassin/Necromancer
Me = (Eloum) High Elf, Mystic/Fighter/Savant
Brandon = (Frey) Gray Elf, Mage
Justin = (Einar)Wild Elf, Fighter/Thief
Mike = Kolass (Half-Orc, Fighter/Assassin)
Hirelings of Note:
Philip 1sp Man-at-Arms
Einar did not realize that the time release would not let them open it from the inside until it was too late and Frey had been out outside with his horse so he didn't hear anything about the time release. Einar and the others followed the corridor after noticing there was an extra set of half-orc tracks.
Once they found the room with the laboratory they spent some time confused by the strange creature that seamed to be attacked by both Kolas and the others as well as the now dead men in robes. Eloum heard whispering come from that room and they backed away from the honey combs to check it out.
They all met back up now and Thayd also found a concealed drawer in some of the furniture. Containing a box with two bottles of trolls blood and two bottles of acid. (I added this in a twist in healing potions if the player drinks the trolls blood but not the acid then bad results will commence)
| Kol threw open the door and ran in full speed. Charging right inside the enveloping interior of a Gelatinous Cube |
They continued on to the corridor and Kolas went ahead of them to look into the honeycombs and was quickly attacked by robber flies. The first one coming out met one of Thayd's darts and the Kol was bitten several times. One of flies flew past Kol and into the Halberd formation, but it still managed to land a bite or two on Eloum.
Alot of darts were thrown at the first two or three flies and then Lotus moved up with her claws and eventually killed one. But not before Kol managed to net one and then get bite by the other. He was near death now and Eloum just barely managed to get to Kol's pack and find the Healing Vial in time.
It took the whole party another 15 seconds just to kill the one in the net they kept wildly stabbing at it, which upset Kol when he woke up and found he didn't get to try and keep the fly to sell.
They moved on checking the corridors and various rooms finding little of anything until they passed through an antechamber and into a hall with three doors. They approached the first door with Einar listening intently. He told them heard a faint sound of two coins clicking together.
Kol threw open the door and ran in full speed. Charging right inside the enveloping interior of a Gelatinous Cube. The coins that faintly clicked just once were floating inside this Gel that was now acidicly eating at Kol and his belongings.
A few darts were thrown into it quickly having their wooden shafts destroyed and the cube attempted to force its way out of the door. Luckily the halberds quite simply tore the thing apart, spilling its insides onto the floor. Eloum used his water skin to wash Kol off as best he could and changed all of his acid soaked bandages and new bandages as well. Most likely Eloum no longer owns a robe.
And thats were we left off this time with Eloum trying to save Kol's life from his plunge into jelly.
System: Adventures Dark and Deep by Joseph Bloch
Module: B1-B9 In search of adventure
Players:
Laisa = (Thayd) High Elf, Mage/Mountebank
(Lotus) Dark Terran (drow) Assassin/Necromancer
Me = (Eloum) High Elf, Mystic/Fighter/Savant
Brandon = (Frey) Gray Elf, Mage
Justin = (Einar)Wild Elf, Fighter/Thief
Mike = Kolass (Half-Orc, Fighter/Assassin)
Hirelings of Note:
Philip 1sp Man-at-Arms
Thursday, September 22, 2011
Announcement of BRW Games.
Joseph from The Grey Hawk Grognard has announced his new company, BRW Games. You can now get the playtest version of Adventures Dark and Deep from the new website and there will also be a new product release in October. A necromancer class compatible with any game that is compatible with the first edition of the worlds most popular roleplaying game.

The site also mentions plans to make board-games, war-games, novels, and a new campaign setting called Erseta. I can't wait to see what else Joseph makes, so lets wish him luck.
The Announcement was made on his blog and the ADD forums.
The site also mentions plans to make board-games, war-games, novels, and a new campaign setting called Erseta. I can't wait to see what else Joseph makes, so lets wish him luck.
The Announcement was made on his blog and the ADD forums.
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deep,
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