Wednesday, September 14, 2011

ADD Campaign log 3

Last Time we left of with Frey having decided to camp out. This Time we picked back up right there. Frey and Einar were left back with the horse while the rest of us decided to seek out the Stirge nest. During our discussions about the threat and possible reward a wandering Dark Terran happened by.

Note: In my actual campaign setting there are no drow, but I have a race known as Dark Terrans with pale skin and white hair (occasionally black or grey for females). They come from a place known as The Dark Forest. They typically fight with claws mounted on gloves. Since they are dexterous and fight with two weapons I often use the Drow statistics as a quick way of incorporating them and allowing a player to choose a drow. A dark Terran was also featured in my recent flash fiction Nomads Alliance.

She introduced herself as Lotus and offered her assistance for a share in the "Treasure Rights". It's not uncommon for Dark Terrans to be spontaneous or unpredictable so it was agreed that she could with, but we were going to keep an eye on her.

We began searching out the Castle and found a decent share of coins and such missed by the first group that had come through. We also found "Brother Burk's" body. He was a character that was killed the very first time we entered Caldwell Castle. The goblins had drew a pentacle around him after his death because the monk scared the crap out of them.

Kol cautioned entered the Pentacle and looted the body. Nothing bad happened so they moved on. Eventually while searching a room we were attacked from behind by three older Stirges these ones were tougher and had sharper Probosces almost beak like.

Two of the Stirges managed to attach themselves, one to Lotus and the other to Philip. The one of Philip was killed, the other Stirge fled and the one on Lotus eventually released itself and was allowed to flee. We followed the blood back to the Stirge nest and found the door to that room open and clawed up.

We decided to Let Eloum and Lotus use their elven sneaking to enter the room. This completely failed and we stumble across three young Stirge. These ones had undeveloped wings and two dangling probosces. They came at our legs and attached themselves to both Eloum and Lotus..

Philip and Thayd killed the third while Kol used his net to entangle and manage to rip the Other two off of us. We used a leather chest found earlier and shoved the young Stirges inside. We found the nest up on the ledge, finished off the wounded adults and took four Stirge eggs.

We took the chest and eggs out to Einar and then continued searching the main floor. A heat wave rolled in and the horse suddenly panicked and ran inside the Castle. Kol manged to intercept the horse and almost had it calm when it was discovered that four harpys had landed on the roof and were trying to get in the sky lights.

We covered our ears and ran into a room closing the door. Kol and Thayd stayed in the back with Frey while Eloum Einar and Philip formed a line with their Halberds. This being a random encounter and harpys being higher level we expected casualties.

The Harpies entered and rushed the Halberd line, two critical hits were scored with halberds and two harpys went down. Kol missed with one blow gun needle and shot another into Eloum's neck. The third harpy stuck Eloum and was hit in return by Thayds and Frey's darts. Eloum resisted the points but was now unconscious at -9 hp. Philip dropped the third harpy as lotus moved up and began bandaging Eloum.

The forth harpy had entered and wounded Philip just before the third had gone down, it was now trying to flee but was picked off by darts and Halberds.

Eloum was fine and now conscious though injured and we finished searching the main floor and returned to Threshold after encountering a magic statue that gave us some hints about what was below.


This log is continued here as log 3.5


System: Adventures Dark and Deep by Joseph Bloch
Module: B1-B9 In search of adventure
Players:
Laisa = (Thayd) High Elf, Mage/Mountebank
(Lotus) Dark Terran (drow) Assassin/Mage
Me = (Eloum) High Elf, Mystic/Fighter/Savant
Brandon = (Frey) Gray Elf, Mage
Justin = (Einar)Wild Elf, Fighter/Thief
Mike = Kolass (Half-Orc, Fighter/Assassin)

Hirelings of Note:
Philip 1sp Man-at-Arms

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